3rd-4th May 2014
VENUE Battery Point Community Hall
Parking: Free for first 8 cars
Entry
to be in by 11thh April 2014
Lists
to be in by 18thh April 2014
The cost is $30 per player.
Players
under the age of 18 years are allowed free entry.
- Cheques made payable to “John
Mumford”. or Paypal to jm.visaunit@googlemail.com
- The much coveted Monty, DeGaulle and Guderian
awards will also be given to those deserving!
- Entry application, fees and any queries to be addressed to:
John Mumford, 24 Calverton Place, South Arm
Tasmania 7022.
- List checker lists to be emailed to Les at laparsons@blueyonder.co.uk
Name
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Club Name
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Army
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Axis / Allied
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Address
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Postcode
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Email
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Telephone
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Cheques included
or Paypal
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Please indicate if
you will be attending Social Dinner Sat night?
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YES/NO
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Players
must fully define their troops as they are placed on table. Figures must provide a reasonably accurate
representation of the troops they are trying to represent – they must not look
deliberately misleading.
Players
should exchange lists at the start of a game before deployment and point out
any special rules their list uses.
Terrain
will not need to be provided by the players.
Players
must be present and ready to start the match at the appointed time.
Where
a player has a reasonable excuse for arriving late the match start will be
delayed by up to 30 minutes, after which time the effected player will be
awarded a bye and full points. No player will be awarded more than one bye for
any reason.
Each
table will be preset with terrain at the start of the tournament, where
possible players will be allocated to tables that they have yet to play on.
All figures must be representative and painted and based to an acceptable standard. Contact me if you wish
to borrow an EW army – Brit Armour, Italians, German Armour or Infantry or
Polish infantry Russian armour/infantry are available.
The Lists
Lists
must be from Blitzkreig, Hellfire and Back, Burning Empires, Rising Sun books
or Poland Invaded and Netherlands 1940 PDF’s
One
character per Company allowed.
No
Multiple companies unless specified in the lists
Points
1555.
V3
Rules will be in place and clarifications published for any issues not covered
by BF before the competition date, Please see latest V3 LFTF pdf for updates
The Draw
A
modified Swiss Chess system will operate throughout the competition. Players
may not play against fellow club players in the first 2 rounds, nor players
whom they have played in earlier rounds, nor against any relatives in the first
degree of consanguinity. Thus a player cannot be matched against his/her
spouse, parent, brother, sister, and/or child.
Where
possible the draw will be such that axis vs allied games are maximised but it
is more than likely that some blue on blue games will occur.
Scenarios
1.)
Breakthrough or Encounter
2.)
Counterattack or Dust up
3.)
Fighting Withdrawal or Hold the Line
4.)
No Retreat or Surrounded
5.)
Blind Domination (see p 8 & 12 of attached pdf from I-95)
Scoring
Work
out who is the winner of the game, and consult the victory points table for the
mission.
The
winner of a scenario will gain +100 victory points - Except The Blind Domination Mission where the Domination
points will be added instead of +100
If
the game is a timed out 'fair fight' or a 'mobile battle' or 'defensive battle'
where fewer than 6 turns have been played then each player scores as if they
have lost the game. Their score for the game is their FoW score. It is expected
that all players will not only do their best to win but to their best to ensure
their opponent has a good game and a fair chance to win.
Saturday
May 4h
Registration |
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Start Game 1 |
TBC |
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End Game 1 |
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Lunch |
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Start Game 2 |
TBC |
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End Game 2 |
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Start Game 3 |
TBC |
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End Game 3 |
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Sunday
May 5th
Start
Game 4
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TBC
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End
Game 4
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Lunch
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Start
Game 5
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TBC
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End
Game 5
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Pack
up
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3.30
pm
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Prize
Giving
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All game times will include 5-15min random
finish time. To allow Last bound so an even number of turns can be played.